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- > I planned a small CFG file which would allow users to configure their
- > own video modes by setting up paths to drivers in a folder - to make
- > it extensible. Any drivers left blank would be considered 'emulated' in
- > software.
-
- Sounds like a good idea. But what about the question of speed. How much
- faster will an emulated 160x100 (using 320x200) be compare to 320x200?
- Will it differ much? The idea was that if you use emulated 160x100,
- the map and status bar could still be in 320x200 making it much less
- blocky (the map will not look very good in 160x100). Is it possible, do
- you gain any speed doing it?
-
- > This way, each user can have the optimum group of modes available from
- > a menu in the game, and still be able to use the shrink / grow feature
- > of the window & of course, low detail switches for each mode.
-
- Sounds like the way to do it. I can't imagine how may options it could
- be...
-
- > I think separating it into HUNDREDS of individual modes is going to be
- > to cumbersome for the user - too much hassle.
-
- Exactly.
-
- > It would be nice to just pick a mode, resize the window and set the
- > detail, leaving everything else to the program.
-
- Wonderful. Just like it should be. :-)
-
- //Magnus Kollberg
-
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